The Cloning of Zelda
A downloadable game
If you listen to one kazoo orchestra rendition of The Legend of Zelda theme this year, do it with The Cloning of Zelda. I wrote this with friends from my live stream (twitch.tv/verbalprocessing) as a means of learning more about game development in Unity and C#.
The Cloning of Zelda was created in one week, mostly live and features hand-crafted original assets, similar by not identical gameplay and not much actual game. Baby steps!
Credits
Ian "Verbal Processing" Strandberg: Programming
Music, and Sound Effects by Christopher and Joshua Sanderson of Three Ribbon Studios
Marker rendition of sprites: Mrs. Processing
All of the The Everyday Creative viewers and friends, past and present. Love to the lurkers.
Status | Prototype |
Author | VerbalProcessing |
Genre | Action |
Download
Download
legend of zelda screen clone.zip 26 MB
Install instructions
Unzip and run EXE.
Comments
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I really like the hand-crafted assets, but for some reason, there are some sprites floating outside the play area.
Also, the knockback is kinda "floaty", and it just doesn't really "feel" right.
I liked it!
Thanks kindly for your feedback Carlos. I will examine my knockback carefully in the future.